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vUSCG Engineering & Logistics
Director: vVADM Lance Royal CG-02
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vUSCG Engineering covers all aspects of technical knowledge in both the real world and flight simulation world. We cover a wide range of technology issues along with research and development relating to real world flight, navigation, communications, flight simulator, software, hardware, aircraft, scenery, and computer performance. Our job is to provide cutting edge technology to the vUSCG. We are expected to come up with break through technologies and solve problems with equipment, computers, software, and aircraft as they arise.
Our “Direct Officer Commission Program" allows people with special real world technical skills to become vUSCG officers immediately by contributing their expertise to our organization. If you have a background in any of the following or have real world experience in any of these areas and are interested in joining our team, please submit a request under the recruiting button on the main page and explain your background in the comments field. We will contact you and let you know if you qualify for the direct officer commission program. If you are already a vUSCG member and would like to join the Engineering Division in addition to your normal duties, send an email with a request to your commander and we will get back to you and let you know if you qualify. We accept people with proven experience in one of the following areas: web design, web scripting, MSFS 2004 & X aircraft design and/or repaint and MSFS 2004 & X scenery design and/or repainting. We are looking for “self starters” who have the time to commit to large scale projects from concept to completion including testing. This position carries with it the prestige of being an Engineering Developer for the vUSCG, the premier search and rescue organization in the flight simulation world. Our commitment is to maintain the most realistic simulation as possible while providing a enjoyable experience for pilots of flight sim.
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Assignments: vVADM Lance Royal, CG-02 (Data Base Control)
vADM Grant Ivey, CG-01 vVADM Chris Wootton, CG03 (Scenery Design and Web Updates) vCAPT Mike Shelton, CG-09A (Aircraft and Other Assets) vVADM Larry Shelton, CG-05 (Scenery Design) vCAPT Malte Duwe, CG2001 (Panels/Repaints/Aircraft) vCAPT Ed Haumschild, CG5001 (Aircraft and Other Assets) vCDR Derk Macpherson, CG2229 (Airports and Facilities) vLCDR Jonathan Devine, CG-09B (Vessels)
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